Sonntag, 11. März 2012

Currently having a lot of fun with building up the first real level: The Spawnship!

Also making serious progress at developing a level-change-system which continues to play music when changing from one scene to another (and also plays during load times), supports spawning at different positions in the next scene and stores/calls all gameplay-relevant data :) The plan is to have 3 different save states in total.

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